K
KaitoBrando
Guest
Hello I am new to creating games and I am making a weapon system in which it is destroyed after a certain time.
But I put an
Would anyone have a method of solving this problem?
if my english is bad and why i am using google translator.
But I put an
alarm[0] =
with the command instance_destroy ()
more if I put alarm[0] = 1
the bullet is simply destroyed at the same time and if I put alarm[0] = 2
it is not destroyed in any way.Would anyone have a method of solving this problem?
if my english is bad and why i am using google translator.