Amon
Member
My UI.log is below. I've tried googling but have found no solution.
More info. I fresh installed windows 10. Installed VS Stusio 2019 community. Installed all the neccessary addons. The path to vsvars32 is correct.
Basically, compilling goes fine, but, when the game launc
More info. I fresh installed windows 10. Installed VS Stusio 2019 community. Installed all the neccessary addons. The path to vsvars32 is correct.
Basically, compilling goes fine, but, when the game launc
Code:
[00:32:42:283(5a60)] ************************************** 03/24/2020 **************************************
[00:32:42:286(5a60)] Log.Initialise
[00:32:42:288(5a60)] Doing Validate Folder check... macOS=False
[00:32:42:302(5a60)] OpenGLCheck : GL_VERSION="4.6.0 NVIDIA 442.59" GL_VENDOR="NVIDIA Corporation" GL_RENDERER="GeForce GTX 1660 SUPER/PCIe/SSE2"
[00:32:42:304(5a60)] Skin: C:\Apps\Coding\GameMaker Studio 2\GUI\Skins/Dark
[00:32:42:307(5a60)] GameMakerStudio, Version=2.2.5.481, Culture=neutral, PublicKeyToken=83c29ed24e39e35e
[00:32:42:309(5a60)] Initialise()
[00:32:42:311(5a60)] Command line arguments=""
[00:32:42:320(5a60)] SteamAPI Init returned : False
[00:32:42:329(5a60)] Loading proxy settings
[00:32:42:469(5a60)] Checking network....
[00:32:42:652(5a60)] Initialise(0.0)
[00:32:42:970(5a60)] File exception 'Could not find a part of the path 'C:\Apps\Coding\GameMaker Studio 2\user_cache_directory\Styles'.'
[00:32:43:748(5a60)] Initialise(0.1)
[00:32:43:817(5a60)] Initialise(0.2)
[00:32:43:820(5a60)] Initialise(1)
[00:32:43:842(5a60)] Initialise(1.1)
[00:32:43:868(5a60)] Default Device: PL2760Q (NVIDIA High Definition Audio)
[00:32:43:879(5a60)] Found Device: Digital Audio (S/PDIF) (2- High Definition Audio Device)
[00:32:43:888(5a60)] Found Device: PL2760Q (NVIDIA High Definition Audio)
[00:32:43:890(5a60)] Initialise(1.2)
[00:32:43:932(5a60)] Initialise(2)
[00:32:44:1(5a60)] Initialise(3)
[00:32:44:19(5a60)] Initialise(4)
[00:32:44:57(5a60)] Initialise(4.1)
[00:32:44:66(5a60)] Initialise(4.2)
[00:32:44:71(5a60)] Initialise(4.3)
[00:32:44:73(5a60)] Initialise(4.4)
[00:32:44:76(5a60)] Initialise(4.5)
[00:32:44:78(5a60)] Check (1)
[00:32:44:80(5a60)] Check (2)
[00:32:44:365(5a60)] Initialise(4.6)
[00:32:44:412(5a60)] Initialise(4.7)
[00:32:44:422(5a60)] Initialise(4.8)
[00:32:44:441(5a60)] Initialise(4.9)
[00:32:44:444(5a60)] Initialise(4.10)
[00:32:44:483(5a60)] Initialise(4.11)
[00:32:44:487(5a60)] Initialise(4.12)
[00:32:44:489(5a60)] Initialise(5)
[00:32:44:492(5a60)] Initialise(6)
[00:32:44:494(5a60)] Initialise(7)
[00:32:44:510(5a60)] Initialise(7.1)
[00:32:44:525(5a60)] Initialise(8)
[00:32:44:527(5a60)] Initialise(9)
[00:32:44:530(5a60)] Initialise(10)
[00:32:44:541(5a60)] LoadingState: AwaitNetworkConnectivityCheck
[00:32:44:544(5a60)] Initialise(11)
[00:32:44:548(5a60)] Initialise(11.5)
[00:32:44:551(5a60)] Initialise(12)
[00:32:44:666(5a60)] Shader 'layer_multiply_blend_shader' loaded.
[00:32:44:670(5a60)] Shader 'layer_normal_blend_shader' loaded.
[00:32:44:672(5a60)] Shader 'layer_add_blend_shader' loaded.
[00:32:44:675(5a60)] Shader 'layer_subtract_blend_shader' loaded.
[00:32:44:677(5a60)] Shader 'standard_shader' loaded.
[00:32:44:680(5a60)] Shader 'standard_flat_shader' loaded.
[00:32:44:841(5a60)] LoadingState: StartUp
[00:32:44:853(5a60)] LoadingState: Languages
[00:32:45:178(5a60)] LoadingState: UserLanguages
[00:32:45:193(5a60)] LoadingState: BeginUserLogin
[00:32:45:209(5a60)] LoadingState: UserLogin
[00:32:45:372(5a60)] Current assembly revision is 2.2.5.481
[00:32:45:376(5a60)] Update found - got 40 items
[00:32:45:378(5a60)] Latest revision 2.2.5.481 found
[00:32:45:381(5a60)] We do NOT need to update
[00:32:46:624(5a60)] LoadingState: Preferences
[00:32:46:633(5a60)] Creating temp directory C:\Users\Amon\AppData\Local\GameMakerStudio2\GMS2TEMP
[00:32:46:668(5a60)] LoadingState: CheckingRSS
[00:32:46:760(5a60)] LoadingState: DownloadManual
[00:32:46:763(5a60)] LoadingState: InitDnD
[00:32:46:776(5a60)] DnD: Installing gadgets from IDE
[00:32:46:876(5a60)] Discarding document f71c5e37-5c23-4c39-a29f-b5aa2a2bfc1f.gml
[00:32:47:16(5a60)] LoadingState: UserDNDLanguages
[00:32:47:72(5a60)] LoadingState: Plugins
[00:32:48:249(5a60)] API restriction: The assembly '' has already loaded from a different location. It cannot be loaded from a new location within the same appdomain.
[00:32:48:351(5a60)] Failed to load keyboard definitions file:C:\Users\Amon\AppData\Roaming/GameMakerStudio2\panayiotisyianni_3668\input.json
[00:32:48:354(5a60)] LoadingState: Devices
[00:32:48:368(5a60)] Splash screen: loading devices...
[00:32:48:371(5a60)] ...initialising device manager
[00:32:48:373(5a60)] Device Manager Load Failed: file not found
[00:32:48:376(5a60)] ...loading workers
[00:32:48:379(5a60)] ...moving to welcome page end
[00:32:48:381(5a60)] LoadingState: WaitOnWelcomePageEnd
[00:32:48:384(5a60)] ...done!
[00:32:48:388(5a60)] LoadingState: CheckLaunchProject
[00:32:48:405(5a60)] LoadingState: VerifySkinning
[00:32:48:421(5a60)] LoadingState: End
[00:32:48:499(5a60)] Reading help from zip file
[00:32:48:651(5a60)] File exception 'Could not find a part of the path 'C:\Users\Amon\AppData\Roaming\GameMakerStudio2\panayiotisyianni_3668\Marketplace\Tutorials'.'
[00:32:48:680(5a60)] Failed to load demos file:${user_directory}\Marketplace\Demos.json
[00:32:50:253(5a60)] ResourceManager resources have been cleared
[00:32:50:294(5a60)] Setting ProjectFullFilePathMacro to 'D:\Work\GameMakerProjects\TrapDodge\TrapDodge\TrapDodge.yyp'
[00:32:50:297(5a60)] Setting ProjectDirMacro to 'D:\Work\GameMakerProjects\TrapDodge\TrapDodge'
[00:32:50:299(5a60)] Setting ProjectNameMacro to 'TrapDodge'
[00:32:50:325(5a60)] Loading project layout from: C:\Users\Amon\AppData\Roaming/GameMakerStudio2\panayiotisyianni_3668\Layouts\TrapDodge\TrapDodge\269d3575-58d7-4bbe-9b77-d13169cc3a58.xml
[00:32:50:466(5a60)] Caught exception for gadget of type 'window' and style 'window'- Error: The scale to fit option has been selected on a gadget with no parent, try removing the scale to fit option
[00:32:50:496(5a60)] Caught exception for gadget of type 'window' and style 'window'- Error: The scale to fit option has been selected on a gadget with no parent, try removing the scale to fit option
[00:32:50:524(5a60)] Caught exception for gadget of type 'window' and style 'window'- Error: The scale to fit option has been selected on a gadget with no parent, try removing the scale to fit option
[00:32:50:552(5a60)] Caught exception for gadget of type 'window' and style 'window'- Error: The scale to fit option has been selected on a gadget with no parent, try removing the scale to fit option
[00:32:50:560(5a60)] Caught exception for gadget of type 'window' and style 'window'- Error: The scale to fit option has been selected on a gadget with no parent, try removing the scale to fit option
[00:32:50:581(5a60)] Caught exception for gadget of type 'window' and style 'window'- Error: The scale to fit option has been selected on a gadget with no parent, try removing the scale to fit option
[00:32:50:608(5a60)] Loading project 'D:\Work\GameMakerProjects\TrapDodge\TrapDodge\TrapDodge.yyp'
[00:32:51:196(5a60)] Load project took 00:00:00.5836305
[00:32:51:249(5a60)] Creating FolderWatcher at 'D:\Work\GameMakerProjects\TrapDodge\TrapDodge'
[00:32:51:373(5a60)] IDE: SaveProjectIncremental()
[00:32:51:377(5a60)] Setting FolderWatcher 'D:\Work\GameMakerProjects\TrapDodge\TrapDodge' to False
[00:32:51:380(5a60)] Saving project to: D:\Work\GameMakerProjects\TrapDodge\TrapDodge\TrapDodge.yyp
[00:32:51:384(5a60)] Saving project at 'D:\Work\GameMakerProjects\TrapDodge\TrapDodge\TrapDodge.yyp'
[00:32:51:391(5a60)] Saving 21 resources
[00:32:51:498(5a60)] Save project took 00:00:00.1121025
[00:32:51:502(5a60)] Setting FolderWatcher 'D:\Work\GameMakerProjects\TrapDodge\TrapDodge' to True
[00:32:52:603(5a60)] starting cmd /c subst Z: "C:\Users\Amon\AppData\Roaming\GameMakerStudio2\Cache\GMS2CACHE"
[00:32:52:689(5a60)] elapsed time 00:00:00.0851097s for command "cmd" /c subst Z: "C:\Users\Amon\AppData\Roaming\GameMakerStudio2\Cache\GMS2CACHE" started at 03/24/2020 00:32:52
[00:32:52:695(5a60)] starting cmd /c subst Y: "C:\Users\Amon\AppData\Local\GameMakerStudio2\GMS2TEMP"
[00:32:52:805(5a60)] elapsed time 00:00:00.1107776s for command "cmd" /c subst Y: "C:\Users\Amon\AppData\Local\GameMakerStudio2\GMS2TEMP" started at 03/24/2020 00:32:52
[00:32:52:812(5a60)] starting cmd /c subst X: "C:\ProgramData\GameMakerStudio2\Cache\runtimes\runtime-2.2.5.378"
[00:32:52:880(5a60)] elapsed time 00:00:00.0676308s for command "cmd" /c subst X: "C:\ProgramData\GameMakerStudio2\Cache\runtimes\runtime-2.2.5.378" started at 03/24/2020 00:32:52
[00:32:52:898(5a60)] IDE: SaveProjectIncremental()
[00:32:52:902(5a60)] Setting FolderWatcher 'D:\Work\GameMakerProjects\TrapDodge\TrapDodge' to False
[00:32:52:906(5a60)] Saving project to: D:\Work\GameMakerProjects\TrapDodge\TrapDodge\TrapDodge.yyp
[00:32:52:909(5a60)] Saving project at 'D:\Work\GameMakerProjects\TrapDodge\TrapDodge\TrapDodge.yyp'
[00:32:52:912(5a60)] Save project took 00:00:00
[00:32:52:917(5a60)] Setting FolderWatcher 'D:\Work\GameMakerProjects\TrapDodge\TrapDodge' to True
[00:32:52:959(5a60)] starting C:\ProgramData/GameMakerStudio2/Cache/runtimes\runtime-2.2.5.378/bin/Igor.exe -j=8 -options="C:\Users\Amon\AppData\Local\GameMakerStudio2\GMS2TEMP\build.bff" -v -- Windows Run
[00:32:54:868(5a60)] Suspend: Suspended = 1 for watcher 'D:\Work\GameMakerProjects\TrapDodge\TrapDodge'
[00:32:54:911(5a60)] elapsed time 00:00:01.9508491s for command "C:\ProgramData/GameMakerStudio2/Cache/runtimes\runtime-2.2.5.378/bin/Igor.exe" -j=8 -options="C:\Users\Amon\AppData\Local\GameMakerStudio2\GMS2TEMP\build.bff" -v -- Windows Run started at 03/24/2020 00:32:52
[00:32:54:974(5a60)] starting cmd /c subst Z: /d
[00:32:55:56(5a60)] elapsed time 00:00:00.0808282s for command "cmd" /c subst Z: /d started at 03/24/2020 00:32:54
[00:32:55:60(5a60)] starting cmd /c subst Y: /d
[00:32:55:139(5a60)] elapsed time 00:00:00.0775592s for command "cmd" /c subst Y: /d started at 03/24/2020 00:32:55
[00:32:55:143(5a60)] starting cmd /c subst X: /d
[00:32:55:205(5a60)] elapsed time 00:00:00.0627030s for command "cmd" /c subst X: /d started at 03/24/2020 00:32:55
[00:32:55:217(5a60)] ResumeThread: Suspended = 0 for watcher 'D:\Work\GameMakerProjects\TrapDodge\TrapDodge'
[00:32:58:761(5a60)] Saving project layout to: C:\Users\Amon\AppData\Roaming/GameMakerStudio2\panayiotisyianni_3668\Layouts\TrapDodge\TrapDodge\269d3575-58d7-4bbe-9b77-d13169cc3a58.xml
[00:32:58:834(5a60)] ResourceManager resources have been cleared
[00:32:58:886(5a60)] starting cmd /c subst Z: "C:\Users\Amon\AppData\Local\GameMakerStudio2\GMS2TEMP"
[00:32:58:946(5a60)] elapsed time 00:00:00.0598819s for command "cmd" /c subst Z: "C:\Users\Amon\AppData\Local\GameMakerStudio2\GMS2TEMP" started at 03/24/2020 00:32:58
[00:32:58:952(5a60)] Deleting temp directory Z:/
[00:32:58:957(5a60)] starting cmd /c subst Z: /d
[00:32:59:21(5a60)] elapsed time 00:00:00.0651545s for command "cmd" /c subst Z: /d started at 03/24/2020 00:32:58
[00:32:59:100(5a60)] Discarding document Output
[00:32:59:106(5a60)] Error: trying to deactivate an unregistered module.(type of YoYoStudio.Plugins.CorePlugins.OutputWindows.DefaultOutputWindow)
[00:32:59:109(5a60)] Discarding document SearchResults
[00:32:59:115(5a60)] Error: trying to deactivate an unregistered module.(type of YoYoStudio.Plugins.CorePlugins.OutputWindows.SearchOutputWindow)
[00:32:59:118(5a60)] Discarding document SourceControl
[00:32:59:122(5a60)] Error: trying to deactivate an unregistered module.(type of YoYoStudio.Plugins.CorePlugins.OutputWindows.SourceControlOutputWindow)