fireday2
Member
Good life to you humans from your planet neighbor!
I come here to offer improvements to our favorite gms2
I will post my ideas and numeric it. It's the third
(one is already done, a second is in progress. thx devs)
03. Name of created asset by using hotkey
When you create new asset by using hotkey (sprite, object, etc) - The first you may want to do with it - to give it a name. And it will be nice if name convenient to you
a) the suggest is:
Set the focus to name label after creation
And give the option: highlight the name or not
b) Make options in preference to default name
For exp: I give names to objects in that way: o_Wall, o_Tree
and it will be great if i can make base name like "o_". And when i create an object i can simply write the name without repeating perfix
At the moment, all gms2 users have to make extra click after creating new asset (if they use hotkeys) to give it name
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Dear gms2 Users!, how do you think, Will be this function convenient to you?
I come here to offer improvements to our favorite gms2
I will post my ideas and numeric it. It's the third
(one is already done, a second is in progress. thx devs)
03. Name of created asset by using hotkey
When you create new asset by using hotkey (sprite, object, etc) - The first you may want to do with it - to give it a name. And it will be nice if name convenient to you
a) the suggest is:
Set the focus to name label after creation
And give the option: highlight the name or not
b) Make options in preference to default name
For exp: I give names to objects in that way: o_Wall, o_Tree
and it will be great if i can make base name like "o_". And when i create an object i can simply write the name without repeating perfix
At the moment, all gms2 users have to make extra click after creating new asset (if they use hotkeys) to give it name
-------
Dear gms2 Users!, how do you think, Will be this function convenient to you?
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