Slyddar
Member
GM Version: GMS2
Target Platform: ALL
Download: N/A
Links: N/A
Summary:
A detailed tutorial series on creating a platformer using traditional hsp/vsp collision methods, but implemented in drag and drop. It will eventually cover collision code, states, enemies, basic tiling, parallax scrolling and one way platforms. This is just the first episode in the series, where I establish the movement of the player.
Tutorial:
Target Platform: ALL
Download: N/A
Links: N/A
Summary:
A detailed tutorial series on creating a platformer using traditional hsp/vsp collision methods, but implemented in drag and drop. It will eventually cover collision code, states, enemies, basic tiling, parallax scrolling and one way platforms. This is just the first episode in the series, where I establish the movement of the player.
Tutorial: