GDK
Member
I'm looking at potentially adding some type of "Energy System" to my game OR features/mechanics that are linked to "real-time" cool downs much like how buildings/upgrades work in Clash of Clans.
So I'm guessing there will need to be some sort of server-side / networking element to it. If so...
1. Is it relatively complex to implement?
2. How should I go about setting it all up?
**I have no idea what it involves, so please ask me questions if my request is too vague or point me in the right direction**
So I'm guessing there will need to be some sort of server-side / networking element to it. If so...
1. Is it relatively complex to implement?
2. How should I go about setting it all up?
**I have no idea what it involves, so please ask me questions if my request is too vague or point me in the right direction**