Hey everone, using this video
I was able to get a zaxis implemented, although I don't fully understand it. Is anyone able to explain to me which part of this sets the z axis. I'm trying to make a script or a parent object that sets a z axis for all objects that may be floating or jumping. And then in the object itself, change (z = 12) for example, and have it come off the ground.
Hopefully I explained it well, thanks for your time.
Hopefully I explained it well, thanks for your time.