Zachary_Alan
Member
Hi, I want to make it so that sounds like car engines and gun shots in my top down game can only be heard from a certain distance away, and have them fade out as the object making the sound gets farther away. I've been watching videos and reading things, but I don't get it. Maybe they're not very good tutorials, or maybe I'm just slow. Either way I can't find a clear and simple way for my little brain to understand how to do it.
I don't want to sound like someone who can't be bothered to learn on their own but I literally can't do this .
I don't want to sound like someone who can't be bothered to learn on their own but I literally can't do this .