B
Belion
Guest
Cinema Architect - Management Simulation
Hi guys,
i just want to share the progress from the project im working on!
07 July 2019 - Update 1 - Pathfinding and AI Decisions
10 July 2019 - Update 2 - Graphic Content - Smooth View - AI Fixes
13 July 2019 - Update 3 - UI tweaks and overhaul + Name Change
What? A Cinema Management game?
Basically yes. Its about building a cinema with tons of features and content in a real time simulation. See customers interact with your own build cinema, be creatvie and design everything as you want and expand and upgrade your whole technique.
So how far is your progress yet?
At the moment its possible to build single walls or a whole room as a blueprint - there are builders which are really important because they finish your blueprint to a real building. I've made a buildingmenu where you can find everything place- or buildable.
Thats how it look, when you create a blueprint for a structure. Like a basic room.
Thats the actual UI or in this case the buildmenu i've talked about. You see those bars to the right? Its about energy, reputation and of course the decoration effect.
Effects? And what is the goal of the game?
The main goal is to create your own cinema - in story or either in sandbox mode. Earn reputation, manage everything that belongs to a cinema. Pretty detailed stuff and everything you do in the game affect the reputation from your customers. The storymode is based on different scenarios. And the sandbox mode - i dont think i need to explain that!
So whats planned?
• Free building system - no limits (excludes your money! )
• Tons of micromanagement
• Real time simulation, where you can watch your customers/staff interact with everything.
• A pretty interesting storymode and a free sandboxmode
• And alot of more i dont want to spoil now!
Current state
Old Screenshots:
Earlier footage captured and uploaded to Youtube.
So, what do you think? Are you interested? I will keep you up to date!
Best Regards
Belion
Hi guys,
i just want to share the progress from the project im working on!
07 July 2019 - Update 1 - Pathfinding and AI Decisions
10 July 2019 - Update 2 - Graphic Content - Smooth View - AI Fixes
13 July 2019 - Update 3 - UI tweaks and overhaul + Name Change
What? A Cinema Management game?
Basically yes. Its about building a cinema with tons of features and content in a real time simulation. See customers interact with your own build cinema, be creatvie and design everything as you want and expand and upgrade your whole technique.
So how far is your progress yet?
At the moment its possible to build single walls or a whole room as a blueprint - there are builders which are really important because they finish your blueprint to a real building. I've made a buildingmenu where you can find everything place- or buildable.
Thats how it look, when you create a blueprint for a structure. Like a basic room.
Thats the actual UI or in this case the buildmenu i've talked about. You see those bars to the right? Its about energy, reputation and of course the decoration effect.
Effects? And what is the goal of the game?
The main goal is to create your own cinema - in story or either in sandbox mode. Earn reputation, manage everything that belongs to a cinema. Pretty detailed stuff and everything you do in the game affect the reputation from your customers. The storymode is based on different scenarios. And the sandbox mode - i dont think i need to explain that!
So whats planned?
• Free building system - no limits (excludes your money! )
• Tons of micromanagement
• Real time simulation, where you can watch your customers/staff interact with everything.
• A pretty interesting storymode and a free sandboxmode
• And alot of more i dont want to spoil now!
Current state
Old Screenshots:
(Beware: old screenshots - make sure you check out all the updates which are listed on top of this thread!)
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So, what do you think? Are you interested? I will keep you up to date!
Best Regards
Belion
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