L
Levi Davis
Guest
In my game you place down a few points and hit go, and when you hit go the character appears at point one and is supposed to move from point 1 to point 2 to point 3 etc, so I'm using instance_find() to find the id of the next point, but I'm unsure how to then save that id and use it later on to find the x and y of the object that has that id. Any ideas?
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