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GamingDragomachina
Guest
So, i've been working on making a platforming game using Drag and Drop in Gamemaker 2 Studio. I'm struggling with a save system. The sort of system i want is if the player is in a certain room, the game saves automatically. For example, once the player gets to a new world, saving it so that when they load the game, they can go right back to that world's level select screen.
Any help you can offer is appreciated. ^-^
Any help you can offer is appreciated. ^-^