J
Joky
Guest
So I have an object that is persistent and when switching rooms and then back it disappears.
Any solutions?
Any solutions?
if (kids = 5)
{
object_set_visible(obj_kid,false);
obj_cash.cash = obj_cash.cash + 15
kids = 6
alarm[2] = room_speed * 2
}
kid = 0
room_goto(rm_earnings)
if mouse_check_button_pressed(mb_left) && position_meeting(mouse_x, mouse_y, obj_green) && (obj_greenbutton.dead = 0)
{
room_goto(rm_office)
obj_cash.x = 3092
obj_cash.y = 512
obj_kid.kids = 0
obj_kid.kid = 0
obj_greenbutton.good = 0
obj_greenbutton.bad = 0
audio_play_sound(snd_knockknock,1,false)
audio_resume_sound(snd_music)
obj_kid.alarm[0] = room_speed * 2
what do you mean?Do you have code that deactivates things?
if (kids = 5)
{
object_set_visible(obj_kid,false);
obj_cash.cash = obj_cash.cash + 15
kids = 6
alarm[2] = room_speed * 2
}
if (kids < 5 && !kid = 0 && obj_door.door = "open")
{
obj_kid.visible = true
}
if (kids > 5 || kid = 0 || obj_door.door = "closed")
{
obj_kid.visible = false
}