L
LuckyDucky12
Guest
Hello! I'm new to these forums and program, but I've been using programs like Unity, Godot and Unreal for a while now. However, those were mostly for FPSs or other relatively easy things like that.
However, I recently tried GM:S 1.4 and I'm quickly falling in love with the software. Thanks to a quick tutorial, I set up a First Person Dungeon Crawler view in the program, but I wanted to take the project a bit further and create a simple little Turn Based RPG.
By simple, I mean that you can attack, the enemy can attack you and that's about it. No magic or even fleeing the battle right now.
I can't really find any documentation for First Person RPGs, and as such I'm stuck. Right now, I need to learn how to:
1.) Set up a trigger to start a battle when stepped on.
2.) Display an image of that enemy in the center of the screen (No fancy transitions)
3.) A simple turn order that I can expand on later. You attack the enemy and the enemy attacks you until one of you die.
Can anyone point me in the right direction, or give me some examples of code where I can learn? I can show you all my code if it helps.
However, I recently tried GM:S 1.4 and I'm quickly falling in love with the software. Thanks to a quick tutorial, I set up a First Person Dungeon Crawler view in the program, but I wanted to take the project a bit further and create a simple little Turn Based RPG.
By simple, I mean that you can attack, the enemy can attack you and that's about it. No magic or even fleeing the battle right now.
I can't really find any documentation for First Person RPGs, and as such I'm stuck. Right now, I need to learn how to:
1.) Set up a trigger to start a battle when stepped on.
2.) Display an image of that enemy in the center of the screen (No fancy transitions)
3.) A simple turn order that I can expand on later. You attack the enemy and the enemy attacks you until one of you die.
Can anyone point me in the right direction, or give me some examples of code where I can learn? I can show you all my code if it helps.