B
bdonohue
Guest
Hi,
Is an image's alpha not adjustable when you use blend modes? For example:
No matter what value I change the 0.2 to, nothing looks any different.
Thanks!
Is an image's alpha not adjustable when you use blend modes? For example:
Code:
gpu_set_blendmode_ext(bm_subtract,bm_src_color);
draw_sprite_ext(spr_water1, 0, x, y, image_xscale, image_yscale, image_angle, image_blend, 0.2);
gpu_set_blendmode(bm_normal);
Thanks!