B
BitRoarGames
Guest
IDE: v2.2.2.413
Runtime: v2.2.2.326
Hey, I'm having an issue with the new Studio 2 update that just hit. I recently updated and out of the blue, I'm having an issue converting a saved string to a real variable using the "real" function. I've switched back to the previous 2.2.1.291 and the issue doesn't occur so it seems to be something conflicting with this new version. Here's the error:
___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of Other Event: Room Start
for object obj_draw_ctrl:
REAL argument is undefined
at gml_Script_scr_load_project_json (line 75) - dota[myi,2] = real(_map[? "a"+string(myi)+"c"]); //Color
############################################################################################
--------------------------------------------------------------------------------------------
stack frame is
gml_Script_scr_load_project_json (line 75)
called from - gml_Object_obj_draw_ctrl_Other_4 (line 19) - scr_load_project_json();
Any ideas of what the problem could be and why this just suddently started happening right after the new update?
Runtime: v2.2.2.326
Hey, I'm having an issue with the new Studio 2 update that just hit. I recently updated and out of the blue, I'm having an issue converting a saved string to a real variable using the "real" function. I've switched back to the previous 2.2.1.291 and the issue doesn't occur so it seems to be something conflicting with this new version. Here's the error:
___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of Other Event: Room Start
for object obj_draw_ctrl:
REAL argument is undefined
at gml_Script_scr_load_project_json (line 75) - dota[myi,2] = real(_map[? "a"+string(myi)+"c"]); //Color
############################################################################################
--------------------------------------------------------------------------------------------
stack frame is
gml_Script_scr_load_project_json (line 75)
called from - gml_Object_obj_draw_ctrl_Other_4 (line 19) - scr_load_project_json();
Any ideas of what the problem could be and why this just suddently started happening right after the new update?