L
Lerchprinz
Guest
i know, a very stupid question... but how can i actually use the room_restart() function?
this:
if(life <1){
room_restart();
}
is just freezing my game. if i change room_restart to game_restart it restarts the whole game, but i just want to repeat the current room when dying.
if i use my TRANS.MODE.GOTO function, the game reloads the room, but my player object stays at the point where he died...
any ideas?
this:
if(life <1){
room_restart();
}
is just freezing my game. if i change room_restart to game_restart it restarts the whole game, but i just want to repeat the current room when dying.
if i use my TRANS.MODE.GOTO function, the game reloads the room, but my player object stays at the point where he died...
any ideas?