lazybraingames
Member
Hi all!
I'm trying to figure out a way for GMS to adapt to toggling from fullscreen to windowed mode while displaying surfaces. I can't seem to find a way to tell GMS to just clear all surfaces from memory (regardless of the object they're associated with or name) so that it can re-create them after the player switches from fullscreen to windowed. Is there a way to achieve this?
Thanks for reading
I'm trying to figure out a way for GMS to adapt to toggling from fullscreen to windowed mode while displaying surfaces. I can't seem to find a way to tell GMS to just clear all surfaces from memory (regardless of the object they're associated with or name) so that it can re-create them after the player switches from fullscreen to windowed. Is there a way to achieve this?
Thanks for reading