Here's what the doc says about it:
So, once I select the configurations with their respective exports, it should start associating the correct configurations with their corresponding exports, right?
That doesn't work for me, every time I switch the export, it keeps the same configuration. I have to manually change it.
Maybe I'm interpreting the doc the wrong way... or maybe it's broken? Any help is appreciated.
It is worth noting that you can have GameMaker Studio 2 automatically apply any given config to any given target platform. This is done by selecting the config you require for that platform from within the Targets Window. Once you have set a configuration to be used in this way, every time you compile to that target, either for testing or to create a final asset package, the configuration will be used.
So, once I select the configurations with their respective exports, it should start associating the correct configurations with their corresponding exports, right?
That doesn't work for me, every time I switch the export, it keeps the same configuration. I have to manually change it.
Maybe I'm interpreting the doc the wrong way... or maybe it's broken? Any help is appreciated.