Y
yinyie
Guest
Hey i recently got started with game maker,
its my first serious project of this type and my prior programming knowledge is kinda lackluster, dont get me wrong i have a tad experience and have a tiny bit of talent if i may say so but i never got serious about really learning it and mostly just fumbled around.
Coming to GameMaker now because i have an idea which i really want to see a reality and i started off on the trial version, which doesnt have android support, now that i got a tiny bit familiar with how i plan to approach this project im realizing that the project will with utmost certainty blow the restrictions the trial and i have a feeling that im capable of completing it... thus ntending to get the full version (cheapest obv) .
HOWEVER as im a "bit" tight on money right now (ok lets face it im ing broke right now as a student living alone) i dont wanna push my budget over the edge but as the project is meant to run on android in its final version im a bit uncertain on how necessary it is to get the Mobile SDK right now.
Will porting the project over into mobile once its completed (which isnt quite certainly going to happen) create issues and if its possible to avoid them do you have any tips on what mistakes not to make?
I intend to get the SDK once im certain the project is completable once i have cash to spare...
A first thanks to all who go through with answering my question in advance (no worries ill thank you again once you give an answer )
Edit:
Holy that was a mess of nonsensical sentences.
its my first serious project of this type and my prior programming knowledge is kinda lackluster, dont get me wrong i have a tad experience and have a tiny bit of talent if i may say so but i never got serious about really learning it and mostly just fumbled around.
Coming to GameMaker now because i have an idea which i really want to see a reality and i started off on the trial version, which doesnt have android support, now that i got a tiny bit familiar with how i plan to approach this project im realizing that the project will with utmost certainty blow the restrictions the trial and i have a feeling that im capable of completing it... thus ntending to get the full version (cheapest obv) .
HOWEVER as im a "bit" tight on money right now (ok lets face it im ing broke right now as a student living alone) i dont wanna push my budget over the edge but as the project is meant to run on android in its final version im a bit uncertain on how necessary it is to get the Mobile SDK right now.
Will porting the project over into mobile once its completed (which isnt quite certainly going to happen) create issues and if its possible to avoid them do you have any tips on what mistakes not to make?
I intend to get the SDK once im certain the project is completable once i have cash to spare...
A first thanks to all who go through with answering my question in advance (no worries ill thank you again once you give an answer )
Edit:
Holy that was a mess of nonsensical sentences.
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