Is it something the community might be able to help with?
I was developing using GM1.4 for over a year now. I just bought the GM2 license during the winter sale and was trying to import the GM1.4 project into GM2.0 My first attempt to run the game compiled and run fine. In fact I even bought a new computer (not super high end) to run GM2.0, because I used an old computer to run GM1.4 with 2G memeory which doesn't run GM2.0 well.
Super happy, I decided to continue the project on GM2.0. Little did I know when I leave the computer alone for a little while, it starts sucking up memory like crazy. To the point where I cannot even type or scroll and the program was unresponsive. Later I found that GM2 would spontaneously check for syntax error and suddenly returns thousands such error and would not stop. Curiously those errors did not happen in GM1.4
In any case, these spontaneous checking of thousands of errors continuously may be causing the memory hog. So these are my questions.
1) Are these spontaneous syntax errors causing the massive memory hog that overwhelms my computer? Or perhaps there are other problems?
2) Is it possible to turn off spontaneous syntax error checking (and if possible to turn off spontaneous saves as well that would be great. I hate that feature as it slows down my work)?
These are the questions I need help on and any tip regarding project import from GM1.4 to GM2.0 would be greatly appreciated.