M
mont266
Guest
Hi!
In GMS1.4 I always drew my HUD using this code:
But I am aware that this no longer works for making my healthbar follow the view.
I have tried:
and
but still can't get the HUD to move with the camera. Can anyone help me with a new way to tackle this?
Cheers!
In GMS1.4 I always drew my HUD using this code:
Code:
draw_healthbar(view_xview[0]+32,view_yview[0]+32,view_xview[0]+256,view_yview[0]+50,global.playerhealth,c_black,c_red,c_green,0,false,true);
I have tried:
Code:
view_camera
Code:
view_xport
Cheers!