E
Edwin
Guest
Hey, pals. I started to learn scripting in GM:S very recently.
I've created a script and want to insert in n-number of arguments there.
So when you write an objects in brackets it will be set as arguments, so how I can perform it? Should I create an array or something else?
I've created a script and want to insert in n-number of arguments there.
Code:
scr_instances_exist(obj1, obj2, obj3, ...);