mar_cuz
Member
Hi Guys,
I have been planning to make an ARPG for a while now. I have most of the systems, and story, combat etc all planned.
One thing I can’t decide on is whether to make it an isometric or oblique (RPG MAKER) perspective game. The are many
Advantages to the oblique style: easy depth sorting, collisions, path finding and art as well. With isometric, especially in game maker,
Everything is a little more difficult to produce good results. I like the isometric perspective much better visually
I feel with the oblique perspective, the game will be difficult to take seriously. This is an issue because the story of my game is quite mature.
I would like to know how you feel about both perspectives? Would you not buy one simply based on which perspective it is?
Thanks.
I have been planning to make an ARPG for a while now. I have most of the systems, and story, combat etc all planned.
One thing I can’t decide on is whether to make it an isometric or oblique (RPG MAKER) perspective game. The are many
Advantages to the oblique style: easy depth sorting, collisions, path finding and art as well. With isometric, especially in game maker,
Everything is a little more difficult to produce good results. I like the isometric perspective much better visually
I feel with the oblique perspective, the game will be difficult to take seriously. This is an issue because the story of my game is quite mature.
I would like to know how you feel about both perspectives? Would you not buy one simply based on which perspective it is?
Thanks.