Thanks, sean! Working on it, slowly.This is starting to look really impressive! Seems like it'll be a project you can really be proud of when its finished, I'm looking forward to it.
Thanks, Guy!This game looks like it could heal my soul.
About three years ago. I'm very late. I don't have much left to finish now, though. I have tomorrow and the day after off, so we'll see what I make. =')When do you plan Kickstarter?
That's the truth. Five years ago, assholes used to get away with just some concept art and a talking head on the screen, and they'd make $70k somehow. And then 80% of them never finished their crappy fake games, and made it ten times harder for the rest of us. :'DI think these days it's much easier to Kickstart a nearly finished game, so maybe you're ahead of the curve!
I will finish it! No need to re! X'DI don't care, I'm pledging for the collecfor. And you better finish the damn game
reeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee
I think Undertale is ten classes above Ark22, but I appreciate the sentiment. I'm working my way up to a triple Michelin Star, hahah! =DI think if I were to play this game and then compared it to something like Undertale or Ark22, those would be in McDonald's / Taco Bell specturum. Your game would be more like a Chick-fil-a, Cookout, or Steak and Shake level of goodness, which are the 3 leading fast food chains where I live quality-wise imo. I realize now I sound like a total fatty. But that's ok.
You... listened to the song via my status update, and then didn't read the text in my post, right? How drunk do you think I am, Siolfor?! D':The timing seems to be off a little in places, did you record to a metronome and quantize notes or anything? This seemed most obvious when the first trombone note came in a little late, but I also noticed it a little throughout the track.
Oh, heck yeah. Don't say that! I'm a very lazy, very talkative person! X'DI don't use Reaper but if I can help in any way, let me know
Ok this totally isn't old or anything, don't know how I stumbled upon this this far time away lolThanks for the comments, guys. Here's a question for all of you:
In your RPGs, do you prefer your dialog boxes to show portraits, or to go without?
I can think of pros and cons for both, but I'm curious about what the majority thinks. Let me know!