rIKmAN
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spineSlotExt v1.0
SpineSlotExt is an extension for GameMaker Studio 2 and GameMaker: Studio 1.4 that provides functions to allow the runtime manipulation of individual slot colour and slot alpha on Spine skeletons
Instead of having to waste time and resources creating multiple versions of the same sprites and wasting space on the single texture page Spine sprites can use, you can now create a single set of sprites and change their colour and alpha at any time during runtime using the provided functions.
Collision detection of individual slots is also simplified, and you can detect pixel perfect collisions with any bounding box attachments setup inside Spine using only a single function call.
The extension contains no scripts and all functions will appear as native GML functions keeping your projects clean, and it is compatible with all export targets that support the use of Spine skeletons in GameMaker: Studio and GameMaker Studio 2.
SpineSlotExt is an extension for GameMaker Studio 2 and GameMaker: Studio 1.4 that provides functions to allow the runtime manipulation of individual slot colour and slot alpha on Spine skeletons
Instead of having to waste time and resources creating multiple versions of the same sprites and wasting space on the single texture page Spine sprites can use, you can now create a single set of sprites and change their colour and alpha at any time during runtime using the provided functions.
Collision detection of individual slots is also simplified, and you can detect pixel perfect collisions with any bounding box attachments setup inside Spine using only a single function call.
The extension contains no scripts and all functions will appear as native GML functions keeping your projects clean, and it is compatible with all export targets that support the use of Spine skeletons in GameMaker: Studio and GameMaker Studio 2.