F
Felipe Rybakovas
Guest
Hey Guys!
I'm here to get new ideas on how can I achieve this... Currently I already tried some cases like:
Port the game to GameMaker Studio 2 also it's not a option.
You guys have some ideas ?
I'm here to get new ideas on how can I achieve this... Currently I already tried some cases like:
- Tiled Alone. Not even close to possible.
- Used the TiledToBinary from @Mick. (This one kinda works good, but it's hard to get it configured at first... And maybe I'll hit one case on having many singular objects, difficulties on code special events inside the level, but for sure can work trough with some effort).
- Used GMare to build ortho maps and then translate then to draw isometric sprites via scripts. (Not very good since it's hard to get the real view of the map during the build phase and hard to set different types of sprite walls/floor etc... but is relative easy to do)
- Using ortho maps in Tiled is also a final option, but will hit the same problem using GMare
Port the game to GameMaker Studio 2 also it's not a option.
You guys have some ideas ?