sv3nxd
Member
Hey guys!
So I found myself really enjoying
playing around with this current project of mine.
But today I came up with a REALLY annoying problem.
So basically a lot of people had that problem already, but none of the solutions they had
worked out for me.
If you guys don't mind, I'll be showing you the process through some screenshots:
So to begin with, I remade a sprite of the character,
which was way brighter now.
That is how I first encountered the problem:
"THE OUTLINE"
*DUN DUN DUUUUUUUN*
______________________________
Alright, let's begin:
As you can see, the mouthpart is fully white, but there is a
dark black'ish outline surrounding it.
I thought "Okay, maybe the texture, thatI drew onto it, is messing things up",
so I went into PaintToolSai and changed it:
Still not ...
Maybe it's the background and so I got temporally rid of it.
I also read from @YellowAfterlife on a blog ...
(https://yal.cc/gamemaker-troubleshooting-strange-outlines-on-images/)
... that the alphachannel might be messing things up.
So I went into GIMP and "fixed" the sprite and ended up with this abomination:
But even then - it didn't work out:
texture_set_interpolation(false);
display_reset(0, global.vsync);
texture_set_interpolation(true);
display_reset(display_aa, global.vsync)
As you can see:
No matter what I do - the outline won't go away.
I'd be happy about every input of you guys!
Have a great day.
So I found myself really enjoying
playing around with this current project of mine.
But today I came up with a REALLY annoying problem.
So basically a lot of people had that problem already, but none of the solutions they had
worked out for me.
If you guys don't mind, I'll be showing you the process through some screenshots:
So to begin with, I remade a sprite of the character,
which was way brighter now.
That is how I first encountered the problem:
"THE OUTLINE"
*DUN DUN DUUUUUUUN*
______________________________
Alright, let's begin:
As you can see, the mouthpart is fully white, but there is a
dark black'ish outline surrounding it.
I thought "Okay, maybe the texture, thatI drew onto it, is messing things up",
so I went into PaintToolSai and changed it:
Still not ...
Maybe it's the background and so I got temporally rid of it.
I also read from @YellowAfterlife on a blog ...
(https://yal.cc/gamemaker-troubleshooting-strange-outlines-on-images/)
... that the alphachannel might be messing things up.
So I went into GIMP and "fixed" the sprite and ended up with this abomination:
But even then - it didn't work out:
texture_set_interpolation(false);
display_reset(0, global.vsync);
texture_set_interpolation(true);
display_reset(display_aa, global.vsync)
As you can see:
No matter what I do - the outline won't go away.
I'd be happy about every input of you guys!
Have a great day.