M
Mantra
Guest
Hello, I'm a new user of Game Maker but I've already being developing games in the RPG Maker engine for about 10 years, my question is about a feature I found in the RPG Maker programs that allows the user to wait a number of frames before the event keeps going, I'm wandering how I could use the GM scripts to do a similiar effect, for example:
Player talks with a NPC:
"Hello, I'm a mad robot who hates robots, let me scan you"
-> Wait 10 frames
"Yeah, you are a real person, you may pass"
*In this example, I made the player wait 10 frames between the dialogues to add 'drama' to the scene, just for aesthetics purpose
Or maybe during a Action Battle System:
> Player conjures a FireBall and changes his sprite to attack mode
wait 15 frames
> Player returns his sprite to standard form
*In this example, the player changed his sprite for a while so the player could see what was happening"
Player talks with a NPC:
"Hello, I'm a mad robot who hates robots, let me scan you"
-> Wait 10 frames
"Yeah, you are a real person, you may pass"
*In this example, I made the player wait 10 frames between the dialogues to add 'drama' to the scene, just for aesthetics purpose
Or maybe during a Action Battle System:
> Player conjures a FireBall and changes his sprite to attack mode
wait 15 frames
> Player returns his sprite to standard form
*In this example, the player changed his sprite for a while so the player could see what was happening"
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