B
Bladevampirek
Guest
Hey guys, I am designing a point & click interface program, It is currently mostly built with drag & drop functions, but I wouldn't mind using some codes if it's necessary, it's fixed where users can flip through it and read a lot of information. Every 5 minutes, I want my character to run across the screen. I have made my character persistent and accomplished this with the Timeline (mutliplying steps per a second.) The only problem is even tho my character is persistent (available in all rooms once created) He disappears if someone clicks out of the room when he's running across the screen. I would like him to be able to continue to run across the screen even if the user clicks out of the current room as he's running across. Does anyone know how to accomplish this? If the answer requires coding please be very specific in your answer for example.
"In the create event place this script"
#script
"In the step event please place this script or drag & drop function"
#drag & drop function
I would greatly appreciate any attempts at fixing this issue. All rooms in my project are 850x500 in size, all rooms are currently running at 30fps, again I want an object of my choice (1 object) to run across the screen without interruptions every 5 minutes. I also have a specific path already set for the object to follow.
I am pretty sure that's all of the info that matters. Thanks for your input & taking the time to read this.
Currently when the user clicks while he's on screen, the character either
A. Disappears completely
or
B. looses direction in it's path and appear somewhere else on the screen.
"In the create event place this script"
#script
"In the step event please place this script or drag & drop function"
#drag & drop function
I would greatly appreciate any attempts at fixing this issue. All rooms in my project are 850x500 in size, all rooms are currently running at 30fps, again I want an object of my choice (1 object) to run across the screen without interruptions every 5 minutes. I also have a specific path already set for the object to follow.
I am pretty sure that's all of the info that matters. Thanks for your input & taking the time to read this.
Currently when the user clicks while he's on screen, the character either
A. Disappears completely
or
B. looses direction in it's path and appear somewhere else on the screen.