M
MRG
Guest
For a school project I'm making a rogue-like game based on the mobile game which is turn/gridbased
Unfortunately I'm having some problems with the changing of the turns and I'm wondering if anyone has some tips to make my game work. I've thought of a global variable or something to check if the player has moved. if anyone has ideas on this topic, please let me know.
(btw the grid is 32x32 and after each turn the enemies and player have to stand still)
Unfortunately I'm having some problems with the changing of the turns and I'm wondering if anyone has some tips to make my game work. I've thought of a global variable or something to check if the player has moved. if anyone has ideas on this topic, please let me know.
(btw the grid is 32x32 and after each turn the enemies and player have to stand still)