D
Dzoksi
Guest
Hi everyone, I'm new with Gamemaker. So I have problem, probably because of myself
Sorry if my english is not good
Well, I'm creating game where you pick up an object and with mouse move it and drop it where you want, and if some other object is already at this position, first object needs to go back to previous position. It is grid moving.
Objects are like that in tetris game.
So, my problem is..
I used place_meeting, position_meeting, instance_position..etc, but when I drop first object NEXT to other, there is collision. How to fix this?
Origin set to center, collision mask is precise, I even make collision mask smaller than sprite.
Probably I'm missing something, but I dont know what
Sorry if my english is not good
Well, I'm creating game where you pick up an object and with mouse move it and drop it where you want, and if some other object is already at this position, first object needs to go back to previous position. It is grid moving.
Objects are like that in tetris game.
So, my problem is..
I used place_meeting, position_meeting, instance_position..etc, but when I drop first object NEXT to other, there is collision. How to fix this?
Origin set to center, collision mask is precise, I even make collision mask smaller than sprite.
Probably I'm missing something, but I dont know what