mar_cuz
Member
Hi all,
How do you handle game difficulty as in easy, medium and hard levels? I'm making a sports game and was thinking I could have easy, medium and hard versions of opponent objects and load them accordingly.
Then I thought I could have variables that relate to the difficulty. So for example, with opponent kicking power I could do if global.easy = true {kickpower = 4} etc.
Probably not the best way to go about. How would you/do you handle game difficulty settings?
How do you handle game difficulty as in easy, medium and hard levels? I'm making a sports game and was thinking I could have easy, medium and hard versions of opponent objects and load them accordingly.
Then I thought I could have variables that relate to the difficulty. So for example, with opponent kicking power I could do if global.easy = true {kickpower = 4} etc.
Probably not the best way to go about. How would you/do you handle game difficulty settings?