T
Tsumuri
Guest
In my game, I have an animation prepared that I want to have played when the character is on the edge of a ledge, but only if the drop is larger than a specific amount.
Very similar to how Sonic plays this animation when he's near a ledge, but in my case, I don't want it to play when I have a drop of only one player height.
Like this.
Thanks in advance for any help provided.
Very similar to how Sonic plays this animation when he's near a ledge, but in my case, I don't want it to play when I have a drop of only one player height.
Like this.
Thanks in advance for any help provided.