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Mac OSX error when run on Mac OS

M

meishijiemeimei

Guest
Saving project to: /Volumes/MacintoshHD/gamemaker2/Untitled.yyp/Untitled.yyp
"/Library/Frameworks/Mono.framework/Versions/Current/Commands/mono" /Users/Shared/GameMakerStudio2/Cache/runtimes/runtime-2.0.7.110/bin/Igor.exe -options="/var/folders/pz/7qldnvjd6zl86xn2zsff26_m0000gp/GameMakerStudio2/GMS2TEMP/build.bff" -- Mac Run

FAILED: Run Program Complete

How to solve this?
 
H

HunaJive

Guest
Saving project to: /Volumes/MacintoshHD/gamemaker2/Untitled.yyp/Untitled.yyp
"/Library/Frameworks/Mono.framework/Versions/Current/Commands/mono" /Users/Shared/GameMakerStudio2/Cache/runtimes/runtime-2.0.7.110/bin/Igor.exe -options="/var/folders/pz/7qldnvjd6zl86xn2zsff26_m0000gp/GameMakerStudio2/GMS2TEMP/build.bff" -- Mac Run

FAILED: Run Program Complete

How to solve this?
I've just encountered the same problem. You probably don't have mono installed.
For some reason, the newer runtime version doesn't download mono automatically, the simple way you can download it is to go to preferences in IDE, go to Runtime Feeds -> Master and download an older version. When download is complete, there is an option to install mono. After that you can delete older runtime.
After these steps, I've became able to run the game.
 
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