Lost in the abyss of time, nearly abandoned yet never forgotten; there was little hope it would be ever brought back again.
Yet, finally, it is here. Familiar, yet completely new and changed.
Marking the beginning of another era, when everything and everyone start over.
THEME:
EVERYBODY IS DEAD
TRANSITION
REPLAY
Yet, finally, it is here. Familiar, yet completely new and changed.
Marking the beginning of another era, when everything and everyone start over.
THEME:
EVERYBODY IS DEAD
Complete ranking:
- Everything's Gone to Hell by @TehPilot, @TheFugue
- The Dark Within by @aamatniekss
- Mortal Metanoia by @Mattie, @Murzy
- Rest in Peace by @Blake
- antideath by @Yokcos
- ghost town by @porcupinester
- Lonely Drone by @GameDevDan
- Four Versus the World by @NAL
- Final Shelter by @The M
- The Equation of Life by @ghandpivot
- Jumpship Cyrus by @Brenbruyn, @harukiya
- GMCity Carnage by @Snail Man
- Scared to Death by @Ixlegraw
- Devil's Mansion by @Joh
- Last Stand by @Jett, @zminusone
- HackMan by @A T, SA
- Troubles of Post-Mortal Times by @Alice, @Mercerenies
- Afterstory by @David Chen, Moxxin, Adam Twite
- Dead Zone by @Carnivius
- Desert Lands by @Nallebeorn
- Fall Harvest Season by @BlessHayGaming
- Grim Reaper's Last Job by @Ehrgeiz, @Mortalo
- Lonely by @johnwo
- Dearelict by @Yal
- Grave Trigger by @Dark
- The Aftermath by @Tselmek, @zminusone
- The Last Ghost by @Coolbot4k
- The Swarm by @Fel666
- Pixel Paracide by @WRLCK
- EiD by @Nocturne
- The Winchester by @clemonades
- Noalle's Ark by @shadowspear1
- Death's Salesman by @zn_pete, @Daniel Navarro, @wilix95
- The Major Forces by @lizzard
- Phantomatics by @Otyugra
- Deadly Desire by @GhostlyFeline, @Misu
- Dance With Death by @nvrogers
- When They Come 2 by @trg601
- Spooky Jam by @Kepons
- Half Hearted by @DocNogloff
- The Last Space Luchador by @Siolfor the Jackal, Bandido Burrito
- Forgive Me For Living by @Lonewolff
- Bone Crusher by @chance
- Silent Road by @JackOatley
- One Last Bite by @NightOwl35
- Everyone is Dead by @Aviox
- My Dragon Pal by @Zodaris
- Revival Of The Undead Princess Satsuka by @Aura, @Rusty
- Undead Matador Deluxe by @MikeDark_x
- Soulgrab by @RekNepZ
- Clone Runners by @Cameron
- A Ghost Adventure by @Nexusrex
- Last Hope by @HayManMarc, @zminusone
- Alone by @CoderJoe, Awesomesauce, Dysprox
- Grey Fall by @Morne, Bernard, Marius
- The Robot And The Pharaoh by @Freddy Jones
- Time Travel is Hard by @guadalcanal
- Planet Dreth by @Mocgames998
- Welcome To Purgatory by @Sirham
- Ghost Butler by @Shadow_Lancer, @Shameless
- My My My Charona by @Electros
- Tree of Life by @Kiesenverseist
- Monty goes to town by @spliffium
- Territory Earth by @Wraithious
- Love is Life by @rui.rosario
- A long time after by @poncle
- Game Engine Test by @Misty
- Save the Last Human by @Moon Goat
- Ask Death by @Detective Pixel
- Nothing But Static by @zircher
- Come + See the World 50 Yrs Hence by @ConsolCWBY
- Nothing Ventured by @NeoTalon
- Regret by @Miner7365
- Buried At Sea by @ZombieLawyer
- Broken World by @Zerb Games
- EvoBio by @felixpf
- They are all DEAD, Unless... by @RustyShadow
- KATT by @KaShuen
- Everybody is Dead by @iTzCallumUK
- Everyone Is Dead by @dadio
- DEADZONE by @Cat, @var
Best-ofs:
Best use of EVERYBODY IS DEAD: Everything's Gone to Hell by @TehPilot, @TheFugue
Best Concept: The Swarm by @Fel666
Best Presentation: The Dark Within by @aamatniekss
Best Story: The Dark Within by @aamatniekss
Best Devlog: Final Shelter by @The M
Best reviewer: @Misu, for particularly detailed reviews, clearly taking quite an effort to put together
(if only you had actually sent that ranking in the end...)
Special mention goes to @ghandpivot for making a video review of every single game, as well as @TheUltimate whose feedback is particularly detailed.
Finally, I can't thank enough the people who took their time to play and comment on every single entry. The other votes are appreciated as well.
Trophy banners for 82 entries and the best reviewer are available HERE.
What, where, when?
GMC Jam is a quarterly community event held on GameMaker Community. It is entirely a community event; neither YoYo Games nor Playtech are officially involved in this competition, aside from providing forum space to carry it out. It dates back to the times of old forum, where 21 editions were held (plus one bonus), and now it's back here on the new forums! You can check the GMC Jam records in the GMC Jam Hall of Fame & Archive.
The Jam has three phases:
- discussion, held in discussion topic; started about 2 weeks before the Jam (the discussion remains open during and after the Jam, too, until the next Jam discussion starts)
- development, the core of the Jam, the 72 hours when entries are made and posted in games topic
- decision, when community members vote for their favourite games and provide feedback to specific entries; it lasts roughly 2 weeks after the Jam, before the results are announced
This GMC Jam will run for 72 hours in the following timeframe:
July 29th (Friday), 12:00 GMT - August 1st (Monday), 12:00 GMT
No Daylight Saving Time
Countdown clock
July 29th (Friday), 12:00 GMT - August 1st (Monday), 12:00 GMT
No Daylight Saving Time
Countdown clock
GMC Jam rules
The following rules will be used during this GMC Jam. There have been some changes compared to the previous Jam from the old forums, so make sure to read these carefully. Also, general Community Guidelines apply.
PARTICIPATION:
- any GMC member is welcome to participate in GMC Jam and submit their entry
- each entry must be made by a single GMC member or a team of up to 3 people; people outside GMC can be in the team, as long as at least one GMC member is in that team
- each participant can make or contribute to as many entries as they want, but they can only claim rewards for one of them (unless the reward is given specifically for the entry)
- each entry must have a single post in this Jam's games topic (opened once the Jam officially starts), and no two entries can share the same post
- the Games topic post can be used to present the entry progress; it can also contain a devlog
- by the time the Jam ends, each Games topic post must contain a valid link to the entry downloadable file
ENTRY:
- the entry must be an original creation made in GameMaker specifically for the Jam, within the Jam timeframe
- the entry might use assets (graphics, audio, scripts, extensions, Marketplace resources etc.) created before the Jam, whether by team members or someone else; however, the credits should make clear where the assets come from and which were made before the Jam
- the creators of the entry must have rights to all of the assets; unlicensed use of resources is not allowed
- the entry must be available as a Windows executable file, exported as a stand-alone file or as a ZIP; installers are not allowed
- the entry might be exported to other platforms as well (such as HTML5 or Android), but the Windows executable must be available
THEME:
- the Jam has a theme - a general idea around which the entry can be built
- at the beginning of the Jam discussion there are 3 hidden themes, which will be gradually revealed during the discussion
- the day before the Jam starts (at least 24 hours in advance) all 3 themes are revealed and theme voting begins
- the theme with the most votes is officially announced as the Jam theme at the beginning of the Jam
- there may be a draw or very little difference between two leading themes; in such case, both become the Jam theme and participants are free to use either and ignore the other
- while incorporating the theme in the entry is not mandatory, participants are strongly encouraged to do so
- the entry that uses the theme in the most interesting way can win best use of theme award; if the Jam has two themes, there is one award for each theme
BEST-OF AWARDS:
- aside from the Jam-specific theme, the games can be rated on the concept, the presentation and the story
- the concept is related to the core gameplay mechanics idea - whether the game rules themselves are creative and entertaing or not
- the presentation is related to the overall polish - whether the entry provides the right experience through audiovisuals, and whether it's not disrupted by bugs and errors
- the story is related to the events or motivation present throughout the entry; it can be told through dialogue and narrative, as well as implied through game design
- the entries excelling at these categories can win best concept, best presentation and best story awards
- furthermore, aside from entries themselves, their devlogs can be rated; the entry with the most interesting devlog can win best devlog awards
VOTING:
- after the Jam ends, all entries are gathered in a single ZIP with all entries for everyone to download
- once the ZIP is available, the voting begins, and it lasts approximately 2 weeks; a longer voting period may be chosen when more than 70-80 entries are submitted
- the voting period may be extended upon request by at most one additional week; however, not every such request must be granted, and one should show a reasonable progress with reviewing/playing the Jam entries
- the voting is carried out in the Jam's voting topic, where each voter makes a single post for their scores and reviews
- any GMC member may vote, whether they participated or not, but participants cannot rank or award their own entries
- each voter must rank and post a brief comment on at least top 3 games; also, they can rank more games
- each voter can vote for best use of theme, concept, presentation, story and devlog
- each voter can vote for best reviewer, but in this case their opinion is entirely non-binding - the best reviewer is eventually chosen by the Jam host after the voting ends
- aside from best reviewer award, there might be additional symbolic acknowledgements for outstanding reviewing, made with effort and care; in particular, when all or nearly all entries have a decent feedback, when at least 10 helpful and thorough reviews are made or when at least 10 reviews are presented in a creative or entertaining way
- if some voters or participants are found to be cheating, their entries may be disqualified and they might be excluded from future community events
- shortly after the voting period closes (preferably within 24 hours), the votes are summed up, and the final results announced; after that, all prizes should be distributed where applicable
PRIZES:
- top 3 entries, as well as best-of award winners, get special banners and are featured in the Hall of Fame
- all other entries get their banners, too, just not as special
- creator of top 3 themed entries get the right to choose the next Jam's pool of themes; one theme per entry
- aside from regular GMC Jam prizes, other GMC members can contribute the community prizes by PMing the Jam host
- the community prizes can be given to any range of places, best-of winners, reviewers, personal favourites etc.
- the community prizes can be nearly anything - custom graphics, soundtracks, gameplay videos, software keys etc.; as long as they are not monetary prizes and they don't break community rules
- it is community prize contributor's responsibility to give the prize; they should make sure they can deliver their promise
Community prizes
Want to add your community prize? PM the Jam host the details!
@aamatniekss offers Steam keys for Moustache Mountain and There Was a Caveman for each top 3 entry.
@Alexx offers copy of PDF book and examples ZIP for all entrants.
@Alice offers the legendary humble GameMaker bundle to the 5th, 7th and 11th place entry.
@CodeManu offers a Steam key for Garry's mod for 6th place entry.
@dadio offers:
- a retro Golden-era YoYo Mug & a "Dadio's Choice Award" signature pic & $5 worth of Steam games for what he deems the Jokiest-Funniest Game
- commercial use licenses for all 50+ fonts of his, for top 3 entries
@Diptoman offers the following games: Psychonauts, Hospital Tycoon, Never Alone, Outlast for the top three places and the best reviewer (chosen in the order: 1st place, 2nd place, 3rd place, best reviewer).
@felixpf offers 10 promo codes for MOW: 2-player (featured by Apple in Great Chinese Indie Games), to the top 10 winners.
@ghandpivot offers a Steam key from a pool of ~50 games to choose from (including e.g. Bastion, Trine 2, Bioshock) for the 4th place.
@JackOatley offers actual, homemade Jam, for the highest ranked UK-based entrant.
@Jett offers, for the highest ranking game with a playable character, a digital painting of that character.
@Lonewolff offers a full collection of his Marketplace assets to the top 3 places.
@Ninety offers a piece of music, any style, up to 3 minutes in length for the 10th place entry; PM to claim.
@Nocturne offers:
- any 3 Marketplace assets of his for the highest ranking game
- a Marketplace asset of his for the lowest ranking game
- a copy of Pixoban for top 3 entries
- Aura lighting engine for the entry he finds the prettiest
@The M offers a 10€ worth of Steam games fot the 1st place entry.
@Yal offers:
- a copy of tileset collection for the highest-ranked non-platformer game
- a custom tileset or sprite sheet, tailored for 16x16 size, with ~24 images for everyone who submits a valid entry
Looking for team
If you are looking for a team to join for this Jam, just send me a PM saying that you want to join a team, and briefly describe your skills. You will be added to the list here, for potential teammates to find you.
People currently looking for team:
@Aggropop - can sketch, throw pixels together, animate; preferably, would team up with a coder
@Emik Vayts - decent at coding, making beats, drawing squares; ability to draw circles not accounted for
@LegendarySavior -programmer, specializing in 2D platformers/2D physics/2D mazes/game networking/game database, looking for a talented 2D artist
Spread the word!
If you would like to promote the Jam, please paste one of the following codes in your signature. You can also click on the links to get full-sized pictures. Also, please remember that your signature is effective only when you are posting around forums. You might want to go ahead and give feedback in Made with GameMaker and Work in Progress forums, or maybe participate in Programming and Community Tech Support discussions.
Banner
Code:
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Code:
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Let's get the discussion started!
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