jobjorgos
Member
As you can see the image left looks good, but the image right has a line where you can see the background of the room through the wooden floor sprites which I out of course not want.
the sprites fit perfectly since they are 32x32 and tiled with a 32x32 grid, it should acctually not happen to see the background (which is set to black color).
When looking at it in the room editior the wooden floor looks all good, but when running the game and espially when I move with my player, a strange line of pixels disappear between every horizontal row where wooden 32x32 floor sprites are placed.
Might it has something to do with pixelscaling?
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