D
DeusExGM
Guest
Dear forum members. I have very little to no expirience with GMS in advanced topics, so before make an upgrade I need to ask about some features. Is they implemented/useful in GMS-2 (from your own point of view):
1) I examine GMS-2 manual section about cloud saving, but it was about mobine games. Can I use cloud saves/leaderboard for PC-builds? Can PC game-build use Facebook leaderboard? Or only local save game available? (I know about Steam integration, but I work with BigFishGames publisher so I am not interesting in Steam)
2) As far as I read it in manual & tutorials I can use network server/client model, but can I use/write my own, non GM, server like on Node.JS? For (for example) payable gamers accounts and etc.? (same for PC build, turn-based games)
3) Can I use any monetization for PC-builds? (for stand-alone single-player build)?
4) How can I make trial (if I can) time period (60 minutes for example) for PC-build game? (I use it in ClickTeam Fusion 2.5 Developer right now, but look on GMS-2 for migration because of GML)
5) For HTML-version: can I write my own function/modules in JS and use them from GM? If yes - any troubles I need to know about?
6) Any info about gamesparks SDK?
If you think I look in wrong way - please correct me. p.s. Sorry, I am not English-native speaker.
1) I examine GMS-2 manual section about cloud saving, but it was about mobine games. Can I use cloud saves/leaderboard for PC-builds? Can PC game-build use Facebook leaderboard? Or only local save game available? (I know about Steam integration, but I work with BigFishGames publisher so I am not interesting in Steam)
2) As far as I read it in manual & tutorials I can use network server/client model, but can I use/write my own, non GM, server like on Node.JS? For (for example) payable gamers accounts and etc.? (same for PC build, turn-based games)
3) Can I use any monetization for PC-builds? (for stand-alone single-player build)?
4) How can I make trial (if I can) time period (60 minutes for example) for PC-build game? (I use it in ClickTeam Fusion 2.5 Developer right now, but look on GMS-2 for migration because of GML)
5) For HTML-version: can I write my own function/modules in JS and use them from GM? If yes - any troubles I need to know about?
6) Any info about gamesparks SDK?
If you think I look in wrong way - please correct me. p.s. Sorry, I am not English-native speaker.
Last edited by a moderator: