ragingdemonz
Member
Hello currently i am following the example from the LAN Demo
http://help.yoyogames.com/hc/en-us/articles/216754698-Networking-Overview
i downloaded the demo and tested it out, it works. When i try to implement it in my game however i get this error message... i'm not entirely sure whats wrong, has anyone ever done this example before?? Not to mention im not even sure where the iServerName is being set... and ive searched every single object, constant, and scripts
___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of Alarm Event for alarm 1
for object oMenu:
Push :: Execution Error - Variable Get -1.iServerName(100629, -2147483648)
at gml_Object_oMenu_ObjAlarm1_1 (line 2) - var i = iServerName;
############################################################################################
http://help.yoyogames.com/hc/en-us/articles/216754698-Networking-Overview
i downloaded the demo and tested it out, it works. When i try to implement it in my game however i get this error message... i'm not entirely sure whats wrong, has anyone ever done this example before?? Not to mention im not even sure where the iServerName is being set... and ive searched every single object, constant, and scripts
___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of Alarm Event for alarm 1
for object oMenu:
Push :: Execution Error - Variable Get -1.iServerName(100629, -2147483648)
at gml_Object_oMenu_ObjAlarm1_1 (line 2) - var i = iServerName;
############################################################################################
Last edited: