K
Kobold
Guest
Problem solved:
I have reinstalled Visual Studio 2017 Community and manually searched the "vcvars32.bat" within the the Visual Studio -> 2017 Folder... and it worked.
//---BEFORE
Hello fellow Game Designers....
When trying to compile through the YYC instead of VM, I get an error in form of a GM Assets Compiler Message Box telling me "Unable to find specified file." right after the Output window has reached "...writing Chunk AUDO" with the option to report the error.
This happens on my actual project and also on an empty project both at the same line of execution.
I have got the latest Runtime and Microsoft VSC++ 2015 Build Tools
My system runs Windows Server 2016 (as I am developing on a GPU rendering farm circuit)...
I can not seem to find an actual Log-File that tells me what file it was unable to find, and what it exactly did.
Cheers!
Edit: Some more information in form of the UI.LOG file for this one session of loading GMS2 and YYC compiling and then closing:
And here is a link to the video recording the scenario on both systems (first Server 2016 and then Win8):
I have reinstalled Visual Studio 2017 Community and manually searched the "vcvars32.bat" within the the Visual Studio -> 2017 Folder... and it worked.
//---BEFORE
Hello fellow Game Designers....
When trying to compile through the YYC instead of VM, I get an error in form of a GM Assets Compiler Message Box telling me "Unable to find specified file." right after the Output window has reached "...writing Chunk AUDO" with the option to report the error.
This happens on my actual project and also on an empty project both at the same line of execution.
I have got the latest Runtime and Microsoft VSC++ 2015 Build Tools
My system runs Windows Server 2016 (as I am developing on a GPU rendering farm circuit)...
I can not seem to find an actual Log-File that tells me what file it was unable to find, and what it exactly did.
Cheers!
Edit: Some more information in form of the UI.LOG file for this one session of loading GMS2 and YYC compiling and then closing:
Code:
[20:43:51:816(c1d1)] ************************************** 11/24/2017 **************************************
[20:43:51:888(c1d1)] Log.Initialise
[20:43:51:892(c1d1)] OpenGLCheck : Original Version String is "4.5.13474 Compatibility Profile Context 22.19.128.1"
[20:43:51:900(c1d1)] GameMakerStudio, Version=2.1.2.257, Culture=neutral, PublicKeyToken=83c29ed24e39e35e
[20:43:51:910(c1d1)] Initialise()
[20:43:51:921(c1d1)] Command line arguments=""
[20:43:51:954(c1d1)] Loading proxy settings
[20:43:52:92(c1d1)] Unable to load DLL 'CSteamworks': The specified module could not be found. (Exception from HRESULT: 0x8007007E)
[20:43:52:140(c1d1)] Initialise(0.0)
[20:43:52:355(c1d1)] VerifyDLLs(1)
[20:43:52:363(c1d1)] VerifySecurity C:\Program Files\GameMaker Studio 2\Graphics.dll
[20:43:52:386(c1d1)] File exception 'Could not find file 'C:\ProgramData\GameMakerStudio2\Cache\Survey\survey_dismiss.json'.'
[20:43:52:415(c1d1)] VerifySecurity C:\Program Files\GameMaker Studio 2\IDE.dll
[20:43:52:583(c1d1)] VerifySecurity C:\Program Files\GameMaker Studio 2\OpenTK.dll
[20:43:52:604(c1d1)] File exception 'Could not find a part of the path 'C:\Program Files\GameMaker Studio 2\user_cache_directory\Styles'.'
[20:43:52:616(c1d1)] File exception 'Could not find a part of the path 'C:\Program Files\GameMaker Studio 2\GUI\Skins\Light\Layouts'.'
[20:43:52:630(c1d1)] VerifySecurity C:\Program Files\GameMaker Studio 2\OSCore.dll
[20:43:52:651(c1d1)] VerifySecurity C:\Program Files\GameMaker Studio 2\SharpFont.dll
[20:43:52:699(c1d1)] VerifySecurity C:\Program Files\GameMaker Studio 2\Utils.dll
[20:43:52:721(c1d1)] VerifySecurity C:\Program Files\GameMaker Studio 2\YYCodeEditor.dll
[20:43:52:991(c1d1)] Initialise(0.1)
[20:43:53:0(c1d1)] VerifySecurity C:\Program Files\GameMaker Studio 2\crypto.dll
[20:43:53:9(c1d1)] File exception 'Could not find file 'C:\ProgramData\GameMakerStudio2\org_settings.json'.'
[20:43:53:16(c1d1)] File exception 'Could not find file 'C:\ProgramData\GameMakerStudio2\machine_settings.json'.'
[20:43:53:32(c1d1)] VerifyDLLs(2)
[20:43:53:169(c1d1)] Initialise(0.2)
[20:43:53:175(c1d1)] Initialise(1)
[20:43:53:259(c1d1)] Initialise(1.1)
[20:43:53:298(c1d1)] Default Device: 1 - LCDTV (AMD High Definition Audio Device)
[20:43:53:315(c1d1)] Found Device: 1 - LCDTV (AMD High Definition Audio Device)
[20:43:53:322(c1d1)] Initialise(1.2)
[20:43:53:395(c1d1)] Initialise(2)
[20:43:53:529(c1d1)] Initialise(3)
[20:43:53:580(c1d1)] Initialise(4)
[20:43:54:632(c1d1)] Initialise(5)
[20:43:54:641(c1d1)] Initialise(6)
[20:43:54:649(c1d1)] Initialise(7)
[20:43:54:684(c1d1)] Initialise(7.1)
[20:43:54:695(c1d1)] Initialise(8)
[20:43:54:702(c1d1)] Initialise(9)
[20:43:54:708(c1d1)] Initialise(10)
[20:43:54:717(c1d1)] Initialise(11)
[20:43:54:760(c1d1)] Initialise(12)
[20:43:54:871(c1d1)] Shader 'layer_add_blend_shader' loaded.
[20:43:54:879(c1d1)] Shader 'layer_subtract_blend_shader' loaded.
[20:43:54:886(c1d1)] Shader 'layer_normal_blend_shader' loaded.
[20:43:54:893(c1d1)] Shader 'layer_multiply_blend_shader' loaded.
[20:43:54:900(c1d1)] Shader 'standard_flat_shader' loaded.
[20:43:54:909(c1d1)] Shader 'standard_shader' loaded.
[20:43:54:994(c1d1)] LoadingState: Languages
[20:43:55:529(c1d1)] LoadingState: UserLanguages
[20:43:55:546(c1d1)] LoadingState: BeginUserLogin
[20:43:55:561(c1d1)] LoadingState: UserLogin
[20:43:55:587(c1d1)] CheckForUpdate : Skipping because internet is not available
[20:43:55:847(c1d1)] LoadingState: Preferences
[20:43:55:905(c1d1)] Analytics :: No Internet connection so bailing.
[20:43:55:924(c1d1)] File exception 'Could not find file 'C:\Users\Administrator\AppData\Roaming\GameMakerStudio2\har_yar_1381995\dismissals.json'.'
[20:43:56:25(c1d1)] LoadingState: CheckingRSS
[20:43:56:38(c1d1)] DoRSSDownload :: No Internet connection
[20:43:56:71(c1d1)] LoadingState: InitDnD
[20:43:56:86(c1d1)] DnD: Installing gadgets from IDE
[20:43:56:281(c1d1)] Discarding document 46d1d8c3-48ed-4d0f-a638-05c7e5e7d47e.gml
[20:43:56:605(c1d1)] LoadingState: UserDNDLanguages
[20:43:56:628(c1d1)] LoadingState: Plugins
[20:43:56:656(c1d1)] Could not load file or assembly '11183104 bytes loaded from IDE, Version=2.1.2.257, Culture=neutral, PublicKeyToken=83c29ed24e39e35e' or one of its dependencies. An attempt was made to load a program with an incorrect format.
[20:43:56:668(c1d1)] Could not load file or assembly '1917440 bytes loaded from IDE, Version=2.1.2.257, Culture=neutral, PublicKeyToken=83c29ed24e39e35e' or one of its dependencies. An attempt was made to load a program with an incorrect format.
[20:43:56:682(c1d1)] Could not load file or assembly '478720 bytes loaded from IDE, Version=2.1.2.257, Culture=neutral, PublicKeyToken=83c29ed24e39e35e' or one of its dependencies. An attempt was made to load a program with an incorrect format.
[20:43:57:192(c1d1)] Could not load file or assembly '2106216 bytes loaded from IDE, Version=2.1.2.257, Culture=neutral, PublicKeyToken=83c29ed24e39e35e' or one of its dependencies. An attempt was made to load a program with an incorrect format.
[20:43:57:216(c1d1)] Could not load file or assembly '4173928 bytes loaded from IDE, Version=2.1.2.257, Culture=neutral, PublicKeyToken=83c29ed24e39e35e' or one of its dependencies. An attempt was made to load a program with an incorrect format.
[20:43:57:255(c1d1)] Could not load file or assembly '13824 bytes loaded from IDE, Version=2.1.2.257, Culture=neutral, PublicKeyToken=83c29ed24e39e35e' or one of its dependencies. An attempt was made to load a program with an incorrect format.
[20:43:57:283(c1d1)] Could not load file or assembly '636928 bytes loaded from IDE, Version=2.1.2.257, Culture=neutral, PublicKeyToken=83c29ed24e39e35e' or one of its dependencies. An attempt was made to load a program with an incorrect format.
[20:43:57:315(c1d1)] API restriction: The assembly '' has already loaded from a different location. It cannot be loaded from a new location within the same appdomain.
[20:43:57:342(c1d1)] API restriction: The assembly '' has already loaded from a different location. It cannot be loaded from a new location within the same appdomain.
[20:43:57:452(c1d1)] Could not load file or assembly '69954560 bytes loaded from IDE, Version=2.1.2.257, Culture=neutral, PublicKeyToken=83c29ed24e39e35e' or one of its dependencies. An attempt was made to load a program with an incorrect format.
[20:43:57:554(c1d1)] Could not load file or assembly '87552 bytes loaded from IDE, Version=2.1.2.257, Culture=neutral, PublicKeyToken=83c29ed24e39e35e' or one of its dependencies. An attempt was made to load a program with an incorrect format.
[20:43:57:613(c1d1)] Could not load file or assembly '2445824 bytes loaded from IDE, Version=2.1.2.257, Culture=neutral, PublicKeyToken=83c29ed24e39e35e' or one of its dependencies. An attempt was made to load a program with an incorrect format.
[20:43:57:631(c1d1)] Could not load file or assembly '19936 bytes loaded from IDE, Version=2.1.2.257, Culture=neutral, PublicKeyToken=83c29ed24e39e35e' or one of its dependencies. An attempt was made to load a program with an incorrect format.
[20:43:57:648(c1d1)] API restriction: The assembly '' has already loaded from a different location. It cannot be loaded from a new location within the same appdomain.
[20:43:57:664(c1d1)] Could not load file or assembly '417320 bytes loaded from IDE, Version=2.1.2.257, Culture=neutral, PublicKeyToken=83c29ed24e39e35e' or one of its dependencies. An attempt was made to load a program with an incorrect format.
[20:43:57:692(c1d1)] API restriction: The assembly '' has already loaded from a different location. It cannot be loaded from a new location within the same appdomain.
[20:43:57:705(c1d1)] API restriction: The assembly '' has already loaded from a different location. It cannot be loaded from a new location within the same appdomain.
[20:43:57:720(c1d1)] API restriction: The assembly '' has already loaded from a different location. It cannot be loaded from a new location within the same appdomain.
[20:43:57:859(c1d1)] Could not load file or assembly '117760 bytes loaded from IDE, Version=2.1.2.257, Culture=neutral, PublicKeyToken=83c29ed24e39e35e' or one of its dependencies. An attempt was made to load a program with an incorrect format.
[20:43:58:853(c1d1)] Assembly C:\Program Files\GameMaker Studio 2\TestPackage.dll not signed
[20:43:59:802(c1d1)] Assembly C:\Program Files\GameMaker Studio 2\TilesetGeneration.dll not signed
[20:43:59:813(c1d1)] API restriction: The assembly '' has already loaded from a different location. It cannot be loaded from a new location within the same appdomain.
[20:43:59:830(c1d1)] Could not load file or assembly '243200 bytes loaded from IDE, Version=2.1.2.257, Culture=neutral, PublicKeyToken=83c29ed24e39e35e' or one of its dependencies. An attempt was made to load a program with an incorrect format.
[20:43:59:925(c1d1)] API restriction: The assembly '' has already loaded from a different location. It cannot be loaded from a new location within the same appdomain.
[20:43:59:940(c1d1)] File exception 'Could not find file 'C:\Users\Administrator\AppData\Roaming\GameMakerStudio2\har_yar_1381995\input.json'.'
[20:43:59:950(c1d1)] Failed to load keyboard definitions file:C:\Users\Administrator\AppData\Roaming/GameMakerStudio2\har_yar_1381995\input.json
[20:43:59:959(c1d1)] LoadingState: Devices
[20:43:59:973(c1d1)] Splash screen: loading devices...
[20:43:59:983(c1d1)] ...initialising device manager
[20:43:59:993(c1d1)] File exception 'Could not find file 'C:\Users\Administrator\AppData\Roaming\GameMakerStudio2\har_yar_1381995\devices.json'.'
[20:44:00:1(c1d1)] Device Manager Load Failed: Could not find file 'C:\Users\Administrator\AppData\Roaming\GameMakerStudio2\har_yar_1381995\devices.json'.
[20:44:00:12(c1d1)] ...loading workers
[20:44:00:22(c1d1)] File exception 'Could not find file 'C:\Users\Administrator\AppData\Roaming\GameMakerStudio2\har_yar_1381995\workers.json'.'
[20:44:00:30(c1d1)] ...moving to welcome page end
[20:44:00:38(c1d1)] LoadingState: WaitOnWelcomePageEnd
[20:44:00:45(c1d1)] ...done!
[20:44:00:54(c1d1)] LoadingState: CheckLaunchProject
[20:44:00:70(c1d1)] LoadingState: End
[20:44:00:198(c1d1)] Reading help from zip file
[20:44:00:657(c1d1)] Start page carousel failed, no internet connection: User is offline
[20:44:00:680(c1d1)] File exception 'Could not find a part of the path 'C:\Users\Administrator\AppData\Roaming\GameMakerStudio2\har_yar_1381995\Marketplace\Tutorials'.'
[20:44:00:712(c1d1)] File exception 'Could not find file 'C:\Users\Administrator\AppData\Roaming\GameMakerStudio2\har_yar_1381995\Marketplace\Demos.json'.'
[20:44:00:721(c1d1)] File exception 'Could not find file 'C:\Users\Administrator\AppData\Roaming\GameMakerStudio2\har_yar_1381995\recent_tutorials'.'
[20:44:00:786(c1d1)] Failed to load demos file:${user_directory}\Marketplace\Demos.json
[20:44:14:787(c1d1)] ResourceManager resources have been cleared
[20:44:14:878(c1d1)] Setting ProjectFullFilePathMacro to 'C:\testgme\testgme.yyp'
[20:44:14:889(c1d1)] Setting ProjectDirMacro to 'C:\testgme'
[20:44:14:900(c1d1)] Setting ProjectNameMacro to 'testgme'
[20:44:14:999(c1d1)] Loading project layout from: C:\Users\Administrator\AppData\Roaming/GameMakerStudio2\har_yar_1381995\Layouts\testgme\testgme\ae58e8a6-0d2a-416e-b6a8-275d09fe3155.xml
[20:44:15:492(c1d1)] Caught exception for gadget of type 'window' and style 'window'- Error: An anchor or dimension has been set to percentage with no parent gadget, try using pixel instead
[20:44:15:548(c1d1)] Caught exception for gadget of type 'window' and style 'window'- Error: An anchor or dimension has been set to percentage with no parent gadget, try using pixel instead
[20:44:15:603(c1d1)] Caught exception for gadget of type 'window' and style 'window'- Error: An anchor or dimension has been set to percentage with no parent gadget, try using pixel instead
[20:44:15:701(c1d1)] Caught exception for gadget of type 'window' and style 'window'- Error: An anchor or dimension has been set to percentage with no parent gadget, try using pixel instead
[20:44:15:725(c1d1)] Caught exception for gadget of type 'window' and style 'window'- Error: An anchor or dimension has been set to percentage with no parent gadget, try using pixel instead
[20:44:15:809(c1d1)] Caught exception for gadget of type 'window' and style 'window'- Error: An anchor or dimension has been set to percentage with no parent gadget, try using pixel instead
[20:44:15:885(c1d1)] Loading project 'C:\testgme\testgme.yyp'
[20:44:16:128(c1d1)] Creating FolderWatcher at 'C:\testgme'
[20:44:16:394(c1d1)] Creating FolderWatcher at 'C:\ProgramData\GameMakerStudio2\Cache\runtimes\runtime-2.1.2.172\BaseProject'
[20:44:16:490(c1d1)] Load project took 00:00:00.5945130
[20:44:16:787(c1d1)] IDE: SaveProjectIncremental()
[20:44:16:792(c1d1)] Setting FolderWatcher 'C:\testgme' to False
[20:44:16:800(c1d1)] Saving project to: C:\testgme\testgme.yyp
[20:44:16:809(c1d1)] Saving project at 'C:\testgme\testgme.yyp'
[20:44:16:824(c1d1)] Save project took 00:00:00.0070241
[20:44:16:831(c1d1)] Setting FolderWatcher 'C:\testgme' to True
[20:44:39:486(c1d1)] starting cmd /c subst Z: "C:\Users\Administrator\AppData\Roaming\GameMakerStudio2\Cache\GMS2CACHE"
[20:44:39:547(c1d1)] elapsed time 00:00:00.0607073s for command "cmd" /c subst Z: "C:\Users\Administrator\AppData\Roaming\GameMakerStudio2\Cache\GMS2CACHE" started at 11/24/2017 20:44:39
[20:44:39:571(c1d1)] IDE: SaveProjectIncremental()
[20:44:39:581(c1d1)] Setting FolderWatcher 'C:\testgme' to False
[20:44:39:592(c1d1)] Saving project to: C:\testgme\testgme.yyp
[20:44:39:601(c1d1)] Saving project at 'C:\testgme\testgme.yyp'
[20:44:39:611(c1d1)] Save project took 00:00:00.0005021
[20:44:39:620(c1d1)] Setting FolderWatcher 'C:\testgme' to True
[20:44:39:719(c1d1)] starting C:\ProgramData/GameMakerStudio2/Cache/runtimes\runtime-2.1.2.172/bin/Igor.exe -options="C:\Users\Administrator\AppData\Local\GameMakerStudio2\GMS2TEMP\build.bff" -- Windows Run
[20:44:43:371(c1d1)] Suspend: Suspended = 1 for watcher 'C:\ProgramData\GameMakerStudio2\Cache\runtimes\runtime-2.1.2.172\BaseProject'
[20:44:43:406(c1d1)] Suspend: Suspended = 1 for watcher 'C:\testgme'
[20:44:44:913(c1d1)] ResumeThread: Suspended = 0 for watcher 'C:\testgme'
[20:44:44:925(c1d1)] ResumeThread: Suspended = 0 for watcher 'C:\ProgramData\GameMakerStudio2\Cache\runtimes\runtime-2.1.2.172\BaseProject'
[20:44:44:945(c1d1)] elapsed time 00:00:05.2258924s for command "C:\ProgramData/GameMakerStudio2/Cache/runtimes\runtime-2.1.2.172/bin/Igor.exe" -options="C:\Users\Administrator\AppData\Local\GameMakerStudio2\GMS2TEMP\build.bff" -- Windows Run started at 11/24/2017 20:44:39
[20:44:44:961(c1d1)] starting cmd /c subst Z: /d
[20:44:45:11(c1d1)] elapsed time 00:00:00.0506941s for command "cmd" /c subst Z: /d started at 11/24/2017 20:44:44
[20:44:52:153(c1d1)] Saving project layout to: C:\Users\Administrator\AppData\Roaming/GameMakerStudio2\har_yar_1381995\Layouts\testgme\testgme\ae58e8a6-0d2a-416e-b6a8-275d09fe3155.xml
[20:44:52:267(c1d1)] ResourceManager resources have been cleared
[20:44:52:359(c1d1)] Deleting temp directory C:\Users\Administrator\AppData\Local\GameMakerStudio2\GMS2TEMP
[20:44:52:478(c1d1)] Discarding document Output
[20:44:52:491(c1d1)] Error: trying to deactivate an unregistered module.(type of YoYoStudio.Plugins.CorePlugins.OutputWindows.DefaultOutputWindow)
[20:44:52:502(c1d1)] Discarding document SearchResults
[20:44:52:514(c1d1)] Error: trying to deactivate an unregistered module.(type of YoYoStudio.Plugins.CorePlugins.OutputWindows.SearchOutputWindow)
[20:44:52:524(c1d1)] Discarding document SourceControl
[20:44:52:535(c1d1)] Error: trying to deactivate an unregistered module.(type of YoYoStudio.Plugins.CorePlugins.OutputWindows.SourceControlOutputWindow)
And here is a link to the video recording the scenario on both systems (first Server 2016 and then Win8):
Last edited: