T
Toxicosis
Guest
So, uhh...
I've been a gamedev (read: keyboard-headbanging script kiddie) for 4 months now. And... I think I'm moving way too slow. A likely cause is my general lack of organization- I had an idea for something, but I'm nowhere near completely sure how to implement it. Or anything, really. I'm hammering away at random, but that's all.
I made a prototype- then realized what I wanted to do wouldn't work on the game as it was at the time. I had to start over- and this time, I don't want to have to iterate anew. Though I'm sure I'd move a lot faster this time around (last time, I had been doing everything for the first time. I still make mistakes, but I'm sure it's nowhere near the same rate), if I can't keep a properly organized workflow, it makes no difference how many times I iterate, lol.
I started by a system to make tiles the new walls. It took me a few hours, probably optimized a lot of stuff, but now I realize I'm not sure how to proceed from here. In fact, I wasn't sure how to proceed at any point in the development, but only now that I've got an underlying system that will require taking into consideration all through the development does it matter this much.
I wanted to ask, how do you pros keep it together from start to finish?
I've been a gamedev (read: keyboard-headbanging script kiddie) for 4 months now. And... I think I'm moving way too slow. A likely cause is my general lack of organization- I had an idea for something, but I'm nowhere near completely sure how to implement it. Or anything, really. I'm hammering away at random, but that's all.
I made a prototype- then realized what I wanted to do wouldn't work on the game as it was at the time. I had to start over- and this time, I don't want to have to iterate anew. Though I'm sure I'd move a lot faster this time around (last time, I had been doing everything for the first time. I still make mistakes, but I'm sure it's nowhere near the same rate), if I can't keep a properly organized workflow, it makes no difference how many times I iterate, lol.
I started by a system to make tiles the new walls. It took me a few hours, probably optimized a lot of stuff, but now I realize I'm not sure how to proceed from here. In fact, I wasn't sure how to proceed at any point in the development, but only now that I've got an underlying system that will require taking into consideration all through the development does it matter this much.
I wanted to ask, how do you pros keep it together from start to finish?