Wabbajackalope
Member
Greetings
this is a follow onto a previous thread i made.
the yyc compiler is not working, previously i thought the problem was due to an in game iap but i attempted to remove it and compile and it failed when trying to compile the create event of the first object in the game which only have image_speed listed in the event.
I have the storekey lined up, the package name is correct, basicly i followed nocturnes tutorial to the letter (that i am aware of).
if anyone has any questions please ask but im worried at this point that the uwp module might simply not be working for me.
here is the error, thank you for reading
this is a follow onto a previous thread i made.
the yyc compiler is not working, previously i thought the problem was due to an in game iap but i attempted to remove it and compile and it failed when trying to compile the create event of the first object in the game which only have image_speed listed in the event.
I have the storekey lined up, the package name is correct, basicly i followed nocturnes tutorial to the letter (that i am aware of).
if anyone has any questions please ask but im worried at this point that the uwp module might simply not be working for me.
here is the error, thank you for reading
Code:
gml_Object_obj_L_Create_0.gml.obj : error LNK2001: unresolved external symbol "public: static struct SYYStackTrace * SYYStackTrace::s_pStart" (?s_pStart@SYYStackTrace@@2PAU1@A) [C:\Users\[REDACTED]\Documents\GameMaker\Cache\[REDACTED]\Default\Scripts\WinUAPSolution\[REDACTED].vcxproj]
C:\Users\[REDACTED]\Documents\GameMaker\Cache\[REDACTED]\Default\Scripts\WinUAPSolution\Win32\Release\[REDACTED]\[REDACTED].dll : fatal error LNK1120: 1 unresolved externals [C:\Users\[REDACTED]\Documents\GameMaker\Cache\[REDACTED]\Default\Scripts\WinUAPSolution\[REDACTED].vcxproj]